Post by itscrazyman on Nov 13, 2005 9:50:30 GMT -5
Geist (Fun Fact: Geist is German for Ghost)
Memory(blocks)- 04
Players-1-4
Multi-player- 8 player (with Bots)
Gameplay-
Well, Geist is something totally new with a very unique concept. You are able to manipulate the objects, people, animals, and what ever else there is, around to your own advantage. But there is a catch. You can’t just possess a person. You have to scare the crap out of them first. Okay, let’s go into details. Geist is about a guy who’s name is John Raimi. He is used in an excremental process in removing your soul from your body. Why, you ask? Let me take you through the first mission. In the first mission, it explains that an undercover agent named Bryson, who by the way spoke very highly of Raimi which is why he is sent out on this mission in the first place, is told that in a last transmission from Volks by Bryson (which was under suspicion of having an underground laboratory, and that‘s why Bryson was there in the first place) was screwed up and buggy. The only word that they could determine for sure was “Virus”, and they weren’t positive about “Demon”. So, Raimi is sent to this secret complex to check on his good buddy, and to gain evidence of the virus. After he does, the security alarm is set off, and along the way most of the team is killed. After they make it past the guards and to the extraction point, there are only 4 left. Something happens and a teammate gets possessed by another spirit and falls to the ground. Of course someone goes to check it out and gets shot by the possessed teammate. The teammate throws the body off of him and shoots the guy standing next to you. Then you get shot yourself, and that’s basically how the first level plays out.
Then, during the second level, the fun begins. I’m not going to go through anything too detailed (don’t want to spoil the plot). Basically, you just wake up and you’re strapped to some kind of machine. It activates and you see Raimi’s soul get torn away from his body. You wake up and find yourself in a simulation area. A female voice is telling you how perfect everything is now. It basically teaches you the functuality of the ghost (you even get to be a bunny rabbit, and hop everywhere, hehe ?). So, that’s how that plays out.
Again let me say it, there’s more to the plot and it can get quite interesting, but the story telling of the game has it’s down points. Then you have the voice-overs (see Sound/Audio), there will be some text but it’s not so much like in an RPG. You’ll be getting bored by the next character that bothers to “talk”. Also, a big, and I mean BIG, let down is that the game is way too linear. There’s only one way to possess a needed host, whether it be scaring the crap out of them with a bat or possessing a nearby sewer cover and making it fly into the air. So, that’s a big let down. They had a good concept that would be chop full of extras but they made it so you can do one thing and only that. I still enjoyed the puzzles. They were fairly well done, but the games far too short for you to enjoy because once you do it’s over ?. the boss battles are amazing, though. All of them have different weaknesses and objects to use (you even get a grenade boss where you possess dropped grenades and roll them into him and explode them). They are probably the best part of the 1st player experience.
Let’s put it this way, Geist is 'one of those games'. It shines brightly in one area and it stumbles in others. The Single Player Campaign (as stated before) is linear and short but enjoyable for the most part. Then you get to the multi-player (which is bugged up for some reason. Sometimes the music will screw up or there’s a crapload of glitches, but it‘s still rather entertaining.) In multi-player, there are secret characters to unlock and new levels that you can get through finding secret areas in the 1st player campaign. The best part is the bots. You can have up to 8 players (including bots) and they have different difficulty levels ranging from easy - extreme, and the frame-rate doesn’t really get in the way (just thought I’d add that now). Thirty FPS (the amount of frames that RE4 ran at) seems to suit the game well. Going back to multi-player (for another few sentences I swear), the multi is chop full of fun and addictiveness. The levels are massive and expansive but not, so bid you won’t get caught up in a firefight every now and then. That’s quite fun even with bots. Now getting into bots, the A.I. in this game, well, isn’t great. It's really dull; all they do is stand there and shoot and wait for you to kill them, or they get lucky enough to kill you.
It has its down points but it’s still great in its own fun ways. That sums up Gameplay fairly well in my opinion. Anyways here’s the score after about 5 paragraphs of waiting.
Gameplay-8.3
Sound/Audio-
The music in Geist is quite frankly pure awesomeness. You’ll find out why after I go through the voice-acting, and sound effects. Geist has great Voice-overs, but they lack in some areas. For the record, they are great for a game. I really enjoyed the scripting as well, but that’s just me .
Moving on. The Sound Effects are great, pretty much. You get what you expect from this department. The animals that you possess are able to do their little sounds (ex. the mouse can squeak, and the dog will bark, etc.) But what’s cool is the explosions, when a grenade pops out of a gun, and the bullet just barely missing will make the little “WHIZZZ” sound as it zooms past your body.
Okay, now the good parts here the music. I cannot tell you how much I love this music. It’s so great and original. It’s all created by Orchestra (I know what you’re saying, 'Obesesr your pathetic') but I swear watch the E3 2005 trailer and you’ll know what I’m talking about. The music is crazy good. Not much more I can say about it. It fills the mood ever so well, I can’t stress that enough. The music is great, but you’re not going to check out a game just because of that, now are you?
To sum up, Sound/Audio is perfect in every way shape and form except for the bug during multi-player where the music will skip and get fuzzy. Other than that, it's pretty much perfect.
Sound/Audio-9.7/10
Graphics-
Let’s put it this way, the graphics look bad according to movies and screenshots, but for a current-gen game they’re decent enough. What I love about this game are the effects. For example, in Ghost mode, you’ll get some cool effects on the screen. People running will slow down, and everything will turn bluish, or when you possess a bunny rabbit you’ll get a bunny’s eye view of the world and everything will lose color because bunnies can’t see color. See I learn things from games . Or even a mouse which is very cool to see how a mouse sees the world around it.
Let’s move on from the great effects on the screen to the cutscenes. These are all in-game so what the game looks like is what you get. For the most part, they are good, and well done. Okay there’s not much to talk about under cutscenes. There’ll be more about it under the main game graphics. Yeah, I like confusing you guys and switching up subjects on you.
Now let’s talk character models. They are great. Enemies look different. The Ghost model is great and the effects around it are great too. Switching subjects again, Obesesr. Dang it, pay attention. Okay, so everything is great. The characters are different and unique. The expressions on their faces are pretty cool too.
Moving on….again. It’s Main Game graphics time . Okay, the graphics are pretty good. There’s nothing new or special about them, but hey, plenty of games are like that. The Framerate runs at 30 FPS, as I said before, so there sometimes will be an unnoticeable break in Gameplay. Don’t worry, it’s not all that bad Okay, enough about the Framerate. I changed subjects again. God dang it, pay attention! Okay.. graphics. They are good, have excellent textures, and the guns look good.
Finally I’m done blabbering on and on, and changing subjects. The graphics are decent enough, and they have great textures on animals. The cutscenes are fun enough to watch .
Graphics-9/10
Replayability-
Replayability is simple enough in this game. The multi-player is what will have you coming back to play over and over again. What’s also disappointing is the lack of options in the main game. There’s not even a difficulty setting, so you won’t get to play on “Hard” or “Normal”, which makes me sad. Anyways, you will go back through the main game to find where all of the collectibles are so you get the full entertainment out of the multi-player.
That was pretty much all I really have to add. God, I’m bad at this. Even if I have done 6 reviews in my life ?. Yeah, so multi-Player will be the reason to come back and play this game. It’s addictive, face it…
Replayibility-9.5/10
Overall-
Overall, Geist is enjoyable. For the most part, the puzzles are creative and unique. Boss battles are creative, new, and thoroughly enjoyable. The multi-player will have you begging for more. So all in all, if you can pick it up for $40.00, go for it. It’s totally worth it at that price. Here’s to hoping there’s a sequel on the Rev with online play because Nintendo owns all the rights to it. Not you, N-Space, haha. What I love about the main game too by the way, is the emotional pull towards the characters that you meet in the game. It’s pretty neat in my opinion. Overall, its solid is an FPA (First-Person Adventure).
Overall-8.7
Memory(blocks)- 04
Players-1-4
Multi-player- 8 player (with Bots)
Gameplay-
Well, Geist is something totally new with a very unique concept. You are able to manipulate the objects, people, animals, and what ever else there is, around to your own advantage. But there is a catch. You can’t just possess a person. You have to scare the crap out of them first. Okay, let’s go into details. Geist is about a guy who’s name is John Raimi. He is used in an excremental process in removing your soul from your body. Why, you ask? Let me take you through the first mission. In the first mission, it explains that an undercover agent named Bryson, who by the way spoke very highly of Raimi which is why he is sent out on this mission in the first place, is told that in a last transmission from Volks by Bryson (which was under suspicion of having an underground laboratory, and that‘s why Bryson was there in the first place) was screwed up and buggy. The only word that they could determine for sure was “Virus”, and they weren’t positive about “Demon”. So, Raimi is sent to this secret complex to check on his good buddy, and to gain evidence of the virus. After he does, the security alarm is set off, and along the way most of the team is killed. After they make it past the guards and to the extraction point, there are only 4 left. Something happens and a teammate gets possessed by another spirit and falls to the ground. Of course someone goes to check it out and gets shot by the possessed teammate. The teammate throws the body off of him and shoots the guy standing next to you. Then you get shot yourself, and that’s basically how the first level plays out.
Then, during the second level, the fun begins. I’m not going to go through anything too detailed (don’t want to spoil the plot). Basically, you just wake up and you’re strapped to some kind of machine. It activates and you see Raimi’s soul get torn away from his body. You wake up and find yourself in a simulation area. A female voice is telling you how perfect everything is now. It basically teaches you the functuality of the ghost (you even get to be a bunny rabbit, and hop everywhere, hehe ?). So, that’s how that plays out.
Again let me say it, there’s more to the plot and it can get quite interesting, but the story telling of the game has it’s down points. Then you have the voice-overs (see Sound/Audio), there will be some text but it’s not so much like in an RPG. You’ll be getting bored by the next character that bothers to “talk”. Also, a big, and I mean BIG, let down is that the game is way too linear. There’s only one way to possess a needed host, whether it be scaring the crap out of them with a bat or possessing a nearby sewer cover and making it fly into the air. So, that’s a big let down. They had a good concept that would be chop full of extras but they made it so you can do one thing and only that. I still enjoyed the puzzles. They were fairly well done, but the games far too short for you to enjoy because once you do it’s over ?. the boss battles are amazing, though. All of them have different weaknesses and objects to use (you even get a grenade boss where you possess dropped grenades and roll them into him and explode them). They are probably the best part of the 1st player experience.
Let’s put it this way, Geist is 'one of those games'. It shines brightly in one area and it stumbles in others. The Single Player Campaign (as stated before) is linear and short but enjoyable for the most part. Then you get to the multi-player (which is bugged up for some reason. Sometimes the music will screw up or there’s a crapload of glitches, but it‘s still rather entertaining.) In multi-player, there are secret characters to unlock and new levels that you can get through finding secret areas in the 1st player campaign. The best part is the bots. You can have up to 8 players (including bots) and they have different difficulty levels ranging from easy - extreme, and the frame-rate doesn’t really get in the way (just thought I’d add that now). Thirty FPS (the amount of frames that RE4 ran at) seems to suit the game well. Going back to multi-player (for another few sentences I swear), the multi is chop full of fun and addictiveness. The levels are massive and expansive but not, so bid you won’t get caught up in a firefight every now and then. That’s quite fun even with bots. Now getting into bots, the A.I. in this game, well, isn’t great. It's really dull; all they do is stand there and shoot and wait for you to kill them, or they get lucky enough to kill you.
It has its down points but it’s still great in its own fun ways. That sums up Gameplay fairly well in my opinion. Anyways here’s the score after about 5 paragraphs of waiting.
Gameplay-8.3
Sound/Audio-
The music in Geist is quite frankly pure awesomeness. You’ll find out why after I go through the voice-acting, and sound effects. Geist has great Voice-overs, but they lack in some areas. For the record, they are great for a game. I really enjoyed the scripting as well, but that’s just me .
Moving on. The Sound Effects are great, pretty much. You get what you expect from this department. The animals that you possess are able to do their little sounds (ex. the mouse can squeak, and the dog will bark, etc.) But what’s cool is the explosions, when a grenade pops out of a gun, and the bullet just barely missing will make the little “WHIZZZ” sound as it zooms past your body.
Okay, now the good parts here the music. I cannot tell you how much I love this music. It’s so great and original. It’s all created by Orchestra (I know what you’re saying, 'Obesesr your pathetic') but I swear watch the E3 2005 trailer and you’ll know what I’m talking about. The music is crazy good. Not much more I can say about it. It fills the mood ever so well, I can’t stress that enough. The music is great, but you’re not going to check out a game just because of that, now are you?
To sum up, Sound/Audio is perfect in every way shape and form except for the bug during multi-player where the music will skip and get fuzzy. Other than that, it's pretty much perfect.
Sound/Audio-9.7/10
Graphics-
Let’s put it this way, the graphics look bad according to movies and screenshots, but for a current-gen game they’re decent enough. What I love about this game are the effects. For example, in Ghost mode, you’ll get some cool effects on the screen. People running will slow down, and everything will turn bluish, or when you possess a bunny rabbit you’ll get a bunny’s eye view of the world and everything will lose color because bunnies can’t see color. See I learn things from games . Or even a mouse which is very cool to see how a mouse sees the world around it.
Let’s move on from the great effects on the screen to the cutscenes. These are all in-game so what the game looks like is what you get. For the most part, they are good, and well done. Okay there’s not much to talk about under cutscenes. There’ll be more about it under the main game graphics. Yeah, I like confusing you guys and switching up subjects on you.
Now let’s talk character models. They are great. Enemies look different. The Ghost model is great and the effects around it are great too. Switching subjects again, Obesesr. Dang it, pay attention. Okay, so everything is great. The characters are different and unique. The expressions on their faces are pretty cool too.
Moving on….again. It’s Main Game graphics time . Okay, the graphics are pretty good. There’s nothing new or special about them, but hey, plenty of games are like that. The Framerate runs at 30 FPS, as I said before, so there sometimes will be an unnoticeable break in Gameplay. Don’t worry, it’s not all that bad Okay, enough about the Framerate. I changed subjects again. God dang it, pay attention! Okay.. graphics. They are good, have excellent textures, and the guns look good.
Finally I’m done blabbering on and on, and changing subjects. The graphics are decent enough, and they have great textures on animals. The cutscenes are fun enough to watch .
Graphics-9/10
Replayability-
Replayability is simple enough in this game. The multi-player is what will have you coming back to play over and over again. What’s also disappointing is the lack of options in the main game. There’s not even a difficulty setting, so you won’t get to play on “Hard” or “Normal”, which makes me sad. Anyways, you will go back through the main game to find where all of the collectibles are so you get the full entertainment out of the multi-player.
That was pretty much all I really have to add. God, I’m bad at this. Even if I have done 6 reviews in my life ?. Yeah, so multi-Player will be the reason to come back and play this game. It’s addictive, face it…
Replayibility-9.5/10
Overall-
Overall, Geist is enjoyable. For the most part, the puzzles are creative and unique. Boss battles are creative, new, and thoroughly enjoyable. The multi-player will have you begging for more. So all in all, if you can pick it up for $40.00, go for it. It’s totally worth it at that price. Here’s to hoping there’s a sequel on the Rev with online play because Nintendo owns all the rights to it. Not you, N-Space, haha. What I love about the main game too by the way, is the emotional pull towards the characters that you meet in the game. It’s pretty neat in my opinion. Overall, its solid is an FPA (First-Person Adventure).
Overall-8.7